9. Anytime, Anywhere

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Introduced in just the last 20 years, mobile computing and the internet have both made anytime anywhere computing a reality. While there are disadvantages to being available all the time, there are many more benefits to having access to information and services 24-by-7 (all the time). Being location-independent has enormous benefits as well for researchers, people with unusual hobbies, and acquiring scarce or unique goods and services from anywhere on the planet.


Learning outcomes

  • find and discuss examples of anytime / anywhere technologies
  • understand how these technologies are impacting society



Keywords

  • anywhere anytime - mobile, presence, publishing, distribution, geo-locating, source forge, open source, paypal, commerce, security, off-shoring, games, entertainment, education, mobile learning, eWallet


Study notes

  • What happened in an emergency before cell phones?
  • What are some examples of "anywhere" applications of technology?
  • How are phones being used where there are no computers or even electricity? Why?


Assignments

  1. Before you start the reading and the assignments, take a few minutes to think about what you already know about the topic - Anytime, Anywhere. Write a sentence or two about this in the I know... discussion.

  2. Read the Study notes for an overview for the topics that will be covered.

  3. Read, view, listen to several selections in the Selected media list.

  4. Choose 1 word from the Keywords list for this module. Find TWO (2) resources that provide information about the word and how it relates to the course. Rate each resource on a scale of 1 to 5. To determine the score, identify 5 characteristics of each resource (good and bad). If there are 3 good things and 2 not-so-good things, give it a rating of 3/5. Do this for both resources you select. Post the word, links to your selected resources, the scores and the lists of good and not-so-good characteristics, and a brief description about your selection for each, to the discussion Anytime, Anywhere keywords. Review 3 other resources, and write a brief reply to the author for each.

  5. There's an app for that. How are smartphones being used in innovative ways? How are they changing society? What are uses and smartphone applications that are making a difference? Provide 1 or more specific examples and links to the applications in the Smartphone apps discussion.
    Note: Think beyond communication with friends and family, using maps and searching.

  6. Review 2 political web sites - political party, candidate, ballot initiative, etc. Does the site provide useful and interesting information? Is the web site design attractive? Does this site contribute to the political process in a way that was not possible without the internet? Rate the effectiveness of each site on a scale of 1-5. Then provide pros and cons (total of 5) to explain your rating. For example, if you rate one of the sites as a 4, then provide 4 reasons why the site works that well and 1 reason why it didn't get 5 out of 5. Do this for both sites you select. Find one effective political site (4-5) and one that isn't very good (2 or less). Provide your rating and reasons for both sites along with the web addresses, and post your evaluations to the Politics and the web discussion.
    Review 2 other site selections and comment. If you agree or disagree with their rating, provide an explanation. It isn't about the politics - we are interested in the effectiveness of the internet as part of the political process.

  7. Social Media, Political Advertising and Elections - Listen to the podcast Democracy and the Internet. Are these the questions we need to be asking? Were these interviews helpful? Do you understand the issues?
    Find one resource that addresses issues associated with technology, elections and voting - voting machines, audit, recount, fraud, security, privacy, voter ids - anything related to elections and voting. Provide the link and YOUR thoughts about technology and voting to the Technology and Elections discussion. Review 2 others.

  8. Massively Open Online Courses (MOOCs) - The internet is enabling people every where to learn and participate in online communities of learners. These are open and free to anyone. FutureLearn, OERu, Coursera, edX are some of the biggest sites, offering course from many different colleges and universities around the world. Some offer "credit" for a small fee if the learners completes specific work and demonstrates that they achieved additional understanding of the subject. Find a MOOC that interests you, and post a link and a brief summary of the the course.
    Have you personally participated in any MOOC courses? What course and why did you select this course? What did you expect? What was your experience?
    OR Read about Massively Open Online Courses (MOOCs). Find 1 resource that talks about MOOCs. Because this is a relatively new course structure, there are many different, even conflicting, definitions and opinions about their applicability to education. Post links to your resources and a brief description about each, 1-2 benefits and 1-2 questions about MOOCs to the Massively Open Online Courses (MOOCs) discussion.
    If you have personal experience with MOOCs, please provide your feedback.

  9. TED Talks: Every year, a thousand “thought-leaders, movers and shakers” get together at a four-day conference called TED (which is short for Technology, Entertainment and Design). http://www.ted.com
    In this collection, you’ll find various talks presented at the conference. They usually run about 5-20 minutes. Pick a topic that interests you (not Computers and Society - that was a different assignment). Attend a virtual lecture. Why is this interesting? Post the link to the session you visit and 2-3 sentences describing the topic and your experience to the Virtual Lectures discussion.

  10. Social innovation - Now find another video about this specific issue - Search TEDtalks for a video that addresses "social innovation". What is the social issue discussed? How is this innovative? What are questions and ideas being shared. What are 2-3 questions that are asked or answered in your selection? Post a link to your selection and brief summary to the Social Innovation discussion.

  11. That's interesting... - What is one significant change that is a direct result of people everywhere being able to communicate in minutes? Why is this interesting to you? What are 2-3 questions about these advances that we need to consider? Your response should be 2-3 sentences. Use the That's interesting... assignment to submit your note.


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Media


Mobile

Overview  |  Lighthouse  |  Chrome for Developers
run Lighthouse in Chrome DevTools, from the command line, or as a Node module. You give Lighthouse a URL to audit, it runs a series of au...
Page-oscope: Preview Websites on Various Phones
Try the MobileMoxie Page-oscope without logging in...You can use it for free 3 times per day. TEST MOBILE LANDING PAGES ON MORE THAN 50 I...
Mobile-friendliness - Developer guides | MDN
improving your site's user experience: Presentation, Content, and Performance.Make websites that work well on a variety of screen siz...
Mobile Web Development - Developer guides | MDN
designing for mobile devices and cross-browser compatibility.This page provides an overview of some of the main techniques needed to desi...
How Handheld Computers Can Streamline and Improve Healthcare
Ninety percent of healthcare organizations plan to implement (or are currently implementing) a mobile device initiative, a 2018 Jamf surv...
Mobile Learning | Technology | Teaching Guides | Teaching Commons | DePaul University, Chicago
five “C’s” of Mobile Learning by Clark Quinn: Content: Providing instructional materials that students can access anywhere, or i...


Apps

Play and Learn Engineering: Ed - Apps on Google Play
"Learn STEM skills through play! Kids explore and learn engineering concepts with games that grow with them. They experiment, proble...
12 Of The Best Engineering Apps For Kids To Learn With - Teaching Expertise
"Engineering skills are everywhere. The 12 apps below include games, interactive magazines, and hands-on activities that will encour...
Best Engineering Games, Apps, and Websites for Kids | Common Sense Media

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Quiver - 3D Coloring App

<p class="diigo-tags"><strong>Tags:</strong> <a href='https://www...
P.O.V. Spatial Reasoning Game on the App Store
"A totally unique learning experience! Spatial relation skills are critical to success but difficult to teach. This app handles it i...
5 games that aim at improving spatial reasoning skills - Number Dyslexia
Know the shape and orientation – while many other online spatial reasoning games leave the objective on this stage, this game moves fur...



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